SpringWar V
The Invasion of Numenor

For years the High Men of Numenor had kept a watchful eye on the northern barbarians of the Wolfpack.  Although the Numenorian's only invasion of the High Plains years ago had failed, Numenor had no trouble repelling the barbarian's raids, and there had been none for years.

But the Age of High Men was passing.  There were fewer Numenorians each year, while the warriors of the High Plains grew with each passing season.  Now only a few Knights of Numenor remained to protect the lands, and the northern barbarians cast a greedy eye on the treasures of the Edhellen Armory...

Sudden and unexpected, the invasion was caught the Numenorians off guard.  The warriors of the High Plains marched unopposed into the realm, while the High Men of Numenor urgently called for their allies to rally to Numenor’s defense.  Hastily assembled, the defenders rushed to block the Wolfpack’s advance.  The two armies gathered for the first great battle at a field outside the village of Mansfield…

During Saturday of SpringWar V (April 10-13) the armies of Wolfpack will invade the lands of Numenor.  A series of different battles will determine how much territory is won or lost.  If one army captures their enemy's castle, they have conquered that realm.

The Armies

  1. Each realm (Wolfpack and Numenor) will try to recruit as many units and realms to fight for them as they can.
  2. Realms, units, and individuals who don't care are considered neutral mercenaries. Mercenaries are automatically recrutied by the realm with the smaller forces (to help balance the sides).
  3. Realms, units, and individuals can not switch sides during the war.
  4. For clarity in battle, each soldier will wear a colored sash: red for Wolfpack, blue for Numenor.
  5. Each side chooses a General to direct the battles and decide if their army attacks, retreats, surrenders, or sues for peace.

The War

  1. The war is fought out across a map of the two realms in a series of battles for strategic locations:

    High Plains     Numenor
    Siege of Castle McCormick <--> Battle for Moraine Woods <--> Battle of Salt Bridge <--> Battle of Mansfield <--> Battle of Sangamon Bridge <--> Battle for Allerton Forest <--> Siege of Edhellen Castle

  2. Each location is a different type of battle terrain:

  3. The Battle of Mansfield is the first clash between Wolfpack and Numenor.  Whichever army wins moves on to the next battle stage deeper in enemy territory.

  4. If the defenders stop their enemy's advance (by winning a battle), they may counterattack, fighting through the stages toward their enemy's castle, or make peace and end the war.

  5. If the counterattack is halted (by the counterattackers loosing a battle), a stalemate is declared.

Victory!

  1. The first side to conquer their enemy's castle wins.
  2. After any battle, the defender's General can surrender, or the invader's General can retreat, instantly ending the war.
  3. If a counterattack fails, or neither side has siezed the other's castle by 5:00 pm, the war ends in a stalemate.   Each realm keeps the territory they've conquered, but neither side has the strength to win a complete victory.

 


Battle Terrains
For the sake of game balance, the head herald reserves the right to assign bonuses or penalties to either army, or alter the details of any battle.

Field Battles (Mansfield)

Bridge Battles (Salt Bridge & Sangamon Bridge)

Woods Battles (Moraine Woods & Allerton Forest)

Castle Battles (Castle McCormick & Edhellen Castle)


 

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